Absit Settlers

Faction Info
The newest faction on Esor, the Absit Settlers (sometimes referred to as just the Settlers) came to the continent about half a century ago when a group of citizens following their prince fled war torn Absit, a country from the large continent to the east of Esor, Nidus. The Settlers have found peace and prosperity on the strange continent of Esor and have entered an age of expansion and exploration after forming their new kingdom, New Esoria (also the name of their capital city), in the ruins of a lost civilization. According to the Settlers, this civilization were the ancestors to modern humans and as such Esor is their ancestral home. The kingdom of New Esoria is based on their Guild System which consists of a number of specialized organizations that make up the kingdom's workforce. The Settlers, either as a reflection of their peacetime or a result of it, have turned to the native races of Esor in a diplomatic way, trying to form trade relations or simply introduce themselves as a non-threat. This has been done with different degrees of success so far with the different races of Esor seeing the settlers very differently. The Dwarves of Razuth's Children, after settling an initial military incident over mining rights, have a strong economic connection to the Settlers due to them becoming strong trade partners with each other but tension exists as the Settlers continue to push back against the Dwarves' monopoly on natural resources, the Ashlung Orcs and Wood Elves range from hostile to indifferent towards the Settlers, and the curious Vafer and welcoming Amica each seem excited to interact with this new faction.

Faction Race(s)

 * Humans
 * High Elves
 * Half-High Elves
 * Changelings
 * Dawnborn/Duskborn
 * Halflings

Location(s)

 * Dotted Gulf

Faction Leader(s)

 * King Donatus