Half-Orc

These hybrids between Ashlung Orcs and Humans are extremely rare in Esor but are seen by some Ashlungs as a great hope for their race. Even though Half-Orcs are born with the same darkened skin the Ashlungs were cursed with, it doesn’t seem like they are reliant upon ash the same way (nor do they breathe out ash the same way). Because of this many within the Ashlung Orcs see these half-breeds as an opportunity to bring their race back to their former glory. This opinion isn’t shared by all the Orcs though, with some seeing Half-Orcs as the sign that they are blending into the other factions instead of ruling over them, which is fundamentally against their concept of freedom.

Half-Orc Racial Traits

 * Ability Score Racial Traits: Half-Orc characters gain a +2 bonus to one ability score of their choice at creation to represent their varied nature.
 * Type: Half-Orcs are Humanoid creatures with both the human and orc subtypes.
 * Size: Half-Orcs are Medium creatures and thus have no bonuses or penalties due to their size.
 * Base Speed: Half-Orcs have a base speed of 30 feet.
 * Languages: Half-Orcs begin play speaking Common and Orc.
 * Intimidating: Half-Orcs receive a +2 racial bonus on Intimidate checks due to their fearsome nature.
 * Orc Ferocity: Once per day, when a Half-Orc is brought below 0 hit points but not killed, he can fight on for 1 more round as if disabled. At the end of his next turn, unless brought to above 0 hit points, he immediately falls unconscious and begins dying.
 * Weapon Familiarity: Half-Orcs are proficient with greataxes and falchions and treat any weapon with the word “orc” in its name as a martial weapon.
 * Darkvision: Half-Orcs can see in the dark up to 60 feet.
 * Orc Blood: Half-Orcs count as both humans and orcs for any effect related to race.

Half-Orc Alternate Racial Traits

 * Born from Ash: Half-Orcs with this racial trait act as if always under the effect of the Endure Elements spell, but only pertaining to heat. This racial trait replaces Weapon Familiarity.

Half-Orc Favored Class Bonuses

 * Alchemist:
 * Arcanist:
 * Barbarian:
 * Bard:
 * Bloodrager:
 * Brawler:
 * Cavalier:
 * Cleric:
 * Druid:
 * Fighter:
 * Gunslinger:
 * Hunter:
 * Inquisitor:
 * Investigator:
 * Magus:
 * Monk:
 * Oracle:
 * Paladin:
 * Ranger:
 * Rogue:
 * Shaman:
 * Skald:
 * Slayer:
 * Sorcerer:
 * Summoner:
 * Swashbuckler:
 * Vigilante:
 * Warpriest:
 * Witch:
 * Wizard: